21 #include "../SDL_internal.h" 29 #include "../timer/SDL_timer_c.h" 30 #if !SDL_JOYSTICK_DISABLED 31 #include "../joystick/SDL_joystick_c.h" 33 #include "../video/SDL_sysvideo.h" 37 #define SDL_MAX_QUEUED_EVENTS 65535 60 typedef struct _SDL_EventEntry
64 struct _SDL_EventEntry *
prev;
65 struct _SDL_EventEntry *
next;
68 typedef struct _SDL_SysWMEntry
71 struct _SDL_SysWMEntry *
next;
111 #define uint unsigned int 126 SDL_snprintf(details,
sizeof (details),
"%s (timestamp=%u windowid=%u code=%d data1=%p data2=%p)",
131 switch (event->
type) {
132 #define SDL_EVENT_CASE(x) case x: SDL_strlcpy(name, #x, sizeof (name)); 150 #define SDL_WINDOWEVENT_CASE(x) case x: SDL_strlcpy(name2, #x, sizeof (name2)); break 167 #undef SDL_WINDOWEVENT_CASE 168 default:
SDL_strlcpy(name2,
"UNKNOWN (bug? fixme?)",
sizeof (name2));
break;
170 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u windowid=%u event=%s data1=%d data2=%d)",
180 #define PRINT_KEY_EVENT(event) \ 181 SDL_snprintf(details, sizeof (details), " (timestamp=%u windowid=%u state=%s repeat=%s scancode=%u keycode=%u mod=%u)", \ 182 (uint) event->key.timestamp, (uint) event->key.windowID, \ 183 event->key.state == SDL_PRESSED ? "pressed" : "released", \ 184 event->key.repeat ? "true" : "false", \ 185 (uint) event->key.keysym.scancode, \ 186 (uint) event->key.keysym.sym, \ 187 (uint) event->key.keysym.mod) 190 #undef PRINT_KEY_EVENT 193 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u windowid=%u text='%s' start=%d length=%d)",
204 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u windowid=%u which=%u state=%u x=%d y=%d xrel=%d yrel=%d)",
211 #define PRINT_MBUTTON_EVENT(event) \ 212 SDL_snprintf(details, sizeof (details), " (timestamp=%u windowid=%u which=%u button=%u state=%s clicks=%u x=%d y=%d)", \ 213 (uint) event->button.timestamp, (uint) event->button.windowID, \ 214 (uint) event->button.which, (uint) event->button.button, \ 215 event->button.state == SDL_PRESSED ? "pressed" : "released", \ 216 (uint) event->button.clicks, (int) event->button.x, (int) event->button.y) 219 #undef PRINT_MBUTTON_EVENT 223 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u windowid=%u which=%u x=%d y=%d direction=%s)",
230 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u which=%d axis=%u value=%d)",
236 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u which=%d ball=%u xrel=%d yrel=%d)",
242 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u which=%d hat=%u value=%u)",
247 #define PRINT_JBUTTON_EVENT(event) \ 248 SDL_snprintf(details, sizeof (details), " (timestamp=%u which=%d button=%u state=%s)", \ 249 (uint) event->jbutton.timestamp, (int) event->jbutton.which, \ 250 (uint) event->jbutton.button, event->jbutton.state == SDL_PRESSED ? "pressed" : "released") 253 #undef PRINT_JBUTTON_EVENT 255 #define PRINT_JOYDEV_EVENT(event) SDL_snprintf(details, sizeof (details), " (timestamp=%u which=%d)", (uint) event->jdevice.timestamp, (int) event->jdevice.which) 258 #undef PRINT_JOYDEV_EVENT 261 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u which=%d axis=%u value=%d)",
266 #define PRINT_CBUTTON_EVENT(event) \ 267 SDL_snprintf(details, sizeof (details), " (timestamp=%u which=%d button=%u state=%s)", \ 268 (uint) event->cbutton.timestamp, (int) event->cbutton.which, \ 269 (uint) event->cbutton.button, event->cbutton.state == SDL_PRESSED ? "pressed" : "released") 272 #undef PRINT_CBUTTON_EVENT 274 #define PRINT_CONTROLLERDEV_EVENT(event) SDL_snprintf(details, sizeof (details), " (timestamp=%u which=%d)", (uint) event->cdevice.timestamp, (int) event->cdevice.which) 278 #undef PRINT_CONTROLLERDEV_EVENT 280 #define PRINT_FINGER_EVENT(event) \ 281 SDL_snprintf(details, sizeof (details), " (timestamp=%u touchid=%"SDL_PRIs64" fingerid=%"SDL_PRIs64" x=%f y=%f dx=%f dy=%f pressure=%f)", \ 282 (uint) event->tfinger.timestamp, event->tfinger.touchId, \ 283 event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \ 284 event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure) 288 #undef PRINT_FINGER_EVENT 290 #define PRINT_DOLLAR_EVENT(event) \ 291 SDL_snprintf(details, sizeof (details), " (timestamp=%u touchid=%"SDL_PRIs64" gestureid=%"SDL_PRIs64" numfingers=%u error=%f x=%f y=%f)", \ 292 (uint) event->dgesture.timestamp, event->dgesture.touchId, \ 293 event->dgesture.gestureId, (uint) event->dgesture.numFingers, \ 294 event->dgesture.error, event->dgesture.x, event->dgesture.y); 297 #undef PRINT_DOLLAR_EVENT 300 SDL_snprintf(details,
sizeof (details),
" (timestamp=%u touchid=%"SDL_PRIs64" dtheta=%f ddist=%f x=%f y=%f numfingers=%u)",
306 #define PRINT_DROP_EVENT(event) SDL_snprintf(details, sizeof (details), " (file='%s' timestamp=%u windowid=%u)", event->drop.file, (uint) event->drop.timestamp, (uint) event->drop.windowID) 311 #undef PRINT_DROP_EVENT 313 #define PRINT_AUDIODEV_EVENT(event) SDL_snprintf(details, sizeof (details), " (timestamp=%u which=%u iscapture=%s)", (uint) event->adevice.timestamp, (uint) event->adevice.which, event->adevice.iscapture ? "true" : "false"); 316 #undef PRINT_AUDIODEV_EVENT 318 #undef SDL_EVENT_CASE 329 SDL_Log(
"SDL EVENT: %s%s", name, details);
342 const char *report =
SDL_GetHint(
"SDL_EVENT_QUEUE_STATISTICS");
354 SDL_Log(
"SDL EVENT QUEUE: Maximum events in-flight: %d\n",
369 for (wmmsg =
SDL_EventQ.wmmsg_used; wmmsg; ) {
374 for (wmmsg =
SDL_EventQ.wmmsg_free; wmmsg; ) {
391 SDL_disabled_events[
i] =
NULL;
394 if (SDL_event_watchers_lock) {
396 SDL_event_watchers_lock =
NULL;
398 if (SDL_event_watchers) {
400 SDL_event_watchers =
NULL;
423 #if !SDL_THREADS_DISABLED 431 if (!SDL_event_watchers_lock) {
433 if (SDL_event_watchers_lock ==
NULL) {
463 SDL_SetError(
"Event queue is full (%d events)", initial_count);
483 entry->
msg = *
event->syswm.
msg;
501 if (final_count >
SDL_EventQ.max_events_seen) {
553 for (i = 0; i < numevents; ++
i) {
565 for (wmmsg =
SDL_EventQ.wmmsg_used; wmmsg; wmmsg = wmmsg_next) {
566 wmmsg_next = wmmsg->
next;
573 for (entry =
SDL_EventQ.head; entry && (!events || used < numevents); entry = next) {
576 if (minType <= type && type <= maxType) {
578 events[used] = entry->
event;
655 for (entry =
SDL_EventQ.head; entry; entry = next) {
658 if (minType <= type && type <= maxType) {
678 #if !SDL_JOYSTICK_DISABLED 685 #if !SDL_SENSOR_DISABLED 746 if (!SDL_event_watchers_lock ||
SDL_LockMutex(SDL_event_watchers_lock) == 0) {
748 if (SDL_event_watchers_lock) {
759 for (i = 0; i < event_watchers_count; ++
i) {
760 if (!SDL_event_watchers[i].
removed) {
768 if (SDL_event_watchers[i].
removed) {
779 if (SDL_event_watchers_lock) {
797 if (!SDL_event_watchers_lock ||
SDL_LockMutex(SDL_event_watchers_lock) == 0) {
803 if (SDL_event_watchers_lock) {
814 if (!SDL_event_watchers_lock ||
SDL_LockMutex(SDL_event_watchers_lock) == 0) {
817 if (SDL_event_watchers_lock) {
836 if (!SDL_event_watchers_lock ||
SDL_LockMutex(SDL_event_watchers_lock) == 0) {
840 if (event_watchers) {
843 SDL_event_watchers = event_watchers;
851 if (SDL_event_watchers_lock) {
860 if (!SDL_event_watchers_lock ||
SDL_LockMutex(SDL_event_watchers_lock) == 0) {
864 if (SDL_event_watchers[i].
callback == filter && SDL_event_watchers[i].userdata == userdata) {
870 if (i < SDL_event_watchers_count) {
871 SDL_memmove(&SDL_event_watchers[i], &SDL_event_watchers[i+1], (SDL_event_watchers_count - i) *
sizeof(SDL_event_watchers[i]));
878 if (SDL_event_watchers_lock) {
889 for (entry =
SDL_EventQ.head; entry; entry = next) {
907 Uint8 hi = ((type >> 8) & 0xff);
908 Uint8 lo = (type & 0xff);
910 if (SDL_disabled_events[hi] &&
911 (SDL_disabled_events[hi]->
bits[lo/32] & (1 << (lo&31)))) {
917 if (state != current_state)
922 if (!SDL_disabled_events[hi]) {
924 if (!SDL_disabled_events[hi]) {
929 SDL_disabled_events[hi]->
bits[lo/32] |= (1 << (lo&31));
933 SDL_disabled_events[hi]->
bits[lo/32] &= ~(1 << (lo&31));
947 return current_state;
972 event.type = eventType;
SDL_SysWMEntry * wmmsg_used
SDL_MouseMotionEvent motion
int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 minType, Uint32 maxType)
int SDL_WaitEventTimeout(SDL_Event *event, int timeout)
Waits until the specified timeout (in milliseconds) for the next available event. ...
SDL_ControllerAxisEvent caxis
SDL_bool SDL_GetEventFilter(SDL_EventFilter *filter, void **userdata)
struct _SDL_EventEntry * next
static SDL_EventWatcher * SDL_event_watchers
#define SDL_WINDOWEVENT_CASE(x)
#define PRINT_JBUTTON_EVENT(event)
void SDL_PumpEvents(void)
static void SDL_LogEvent(const SDL_Event *event)
#define PRINT_AUDIODEV_EVENT(event)
GLuint GLsizei const GLchar * message
SDL_bool SDL_HasEvent(Uint32 type)
A type representing an atomic integer value. It is a struct so people don't accidentally use numeric ...
static int SDL_AddEvent(SDL_Event *event)
#define PRINT_KEY_EVENT(event)
#define PRINT_CONTROLLERDEV_EVENT(event)
static int SDL_DoEventLogging
static SDL_Event events[EVENT_BUF_SIZE]
int SDL_StartEventLoop(void)
#define SDL_MAX_QUEUED_EVENTS
static int SDL_event_watchers_count
int(* SDL_EventFilter)(void *userdata, SDL_Event *event)
GLenum GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const void * bits
static SDL_bool SDL_event_watchers_dispatching
void SDL_SendPendingSignalEvents(void)
union SDL_SysWMmsg::@15 msg
SDL_MouseWheelEvent wheel
SDL_bool SDL_HasEvents(Uint32 minType, Uint32 maxType)
int SDL_SendSysWMEvent(SDL_SysWMmsg *message)
GLuint const GLchar * name
static SDL_VideoDevice * _this
struct _SDL_SysWMEntry * next
void SDL_GestureProcessEvent(SDL_Event *event)
static struct @23 SDL_EventQ
void SDL_FlushEvents(Uint32 minType, Uint32 maxType)
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]
#define PRINT_FINGER_EVENT(event)
#define SDL_GetEventState(type)
static SDL_bool SDL_event_watchers_removed
#define SDL_EVENT_CASE(x)
Uint32 SDL_GetTicks(void)
Get the number of milliseconds since the SDL library initialization.
SDL_MultiGestureEvent mgesture
SDL_EventType
The types of events that can be delivered.
void SDL_FlushEvent(Uint32 type)
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]
int SDL_PushEvent(SDL_Event *event)
Add an event to the event queue.
void SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
#define PRINT_MBUTTON_EVENT(event)
static void SDL_CutEvent(SDL_EventEntry *entry)
Uint8 SDL_EventState(Uint32 type, int state)
#define PRINT_JOYDEV_EVENT(event)
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
#define PRINT_DROP_EVENT(event)
#define SDL_assert(condition)
void SDL_ToggleDragAndDropSupport(void)
SDL_TextEditingEvent edit
#define SDL_HINT_EVENT_LOGGING
A variable controlling whether SDL logs all events pushed onto its internal queue.
#define SDL_JoystickUpdate
int SDL_SendKeymapChangedEvent(void)
void SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
struct _SDL_EventEntry * prev
void SDL_EventsQuit(void)
static void SDL_EventLoggingChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
GLbitfield GLuint64 timeout
static Uint32 SDL_userevents
#define SDL_AddHintCallback
static SDL_DisabledEventBlock * SDL_disabled_events[256]
static SDL_mutex * SDL_event_watchers_lock
SDL_SysWMEntry * wmmsg_free
#define SDL_DelHintCallback
#define SDL_JoystickEventState
GLuint GLuint GLsizei GLenum type
SDL_VideoDevice * SDL_GetVideoDevice(void)
static SDL_EventWatcher SDL_EventOK
#define SDL_arraysize(array)
int SDL_PollEvent(SDL_Event *event)
Polls for currently pending events.
int SDL_SendAppEvent(SDL_EventType eventType)
void SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
int SDL_WaitEvent(SDL_Event *event)
Waits indefinitely for the next available event.
#define SDL_TICKS_PASSED(A, B)
Compare SDL ticks values, and return true if A has passed B.
void SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
void SDL_StopEventLoop(void)
void(* PumpEvents)(_THIS)
Uint32 SDL_RegisterEvents(int numevents)
#define PRINT_DOLLAR_EVENT(event)
#define PRINT_CBUTTON_EVENT(event)