22 #ifndef SDL_events_c_h_ 23 #define SDL_events_c_h_ 25 #include "../SDL_internal.h" 30 #include "../video/SDL_sysvideo.h"
int SDL_StartEventLoop(void)
int SDL_SendSysWMEvent(SDL_SysWMmsg *message)
GLuint GLsizei const GLchar * message
void SDL_SendPendingSignalEvents(void)
int SDL_SendAppEvent(SDL_EventType eventType)
void SDL_EventsQuit(void)
SDL_EventType
The types of events that can be delivered.
void SDL_QuitInterrupt(void)
int SDL_SendKeymapChangedEvent(void)
void SDL_StopEventLoop(void)