Mesa 20.1.4 Release Notes / 2020-07-22
Mesa 20.1.4 is a bug fix release which fixes bugs found since the 20.1.3 release.
Mesa 20.1.4 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 20.1.4 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum
6800271c2be2a0447510eb4e9b67edd9521859a4d565310617c4b359eb6799fe mesa-20.1.4.tar.xz
New features
- None
Bug fixes
- Amber test leads to NIR validation failed after nir_opt_if (on spirv-fuzz shader)
- Multiple issues with Detroit Become Human
- panfrost: regression: Major stuttering and low compositor FPS with glmark2
- SPIR-V parsing fails in src/compiler/spirv/spirv_to_nir.c
- SPIR-V parsing fails in src/compiler/spirv/vtn_cfg.c
- iris driver is broken in Freedesktop 19.08
Changes
- panfrost: Fix fence leak
- panfrost: Fix write to free'd memory
- panfrost: Revert "Disable frame throttling"
- meson: Add mising git_sha1.h dependency.
- nir/opt_if: Fix opt_if_simplification when else branch has jump
- docs/relnotes: add sha256 sums to 20.1.3
- .pick_status.json: Update to fd20e986249f88129d81353d79dd248d7664953b
- mesa/program: fix shadow property for samplers
- spirv: Skip phis in unreachable blocks in the second phi pass
- spirv: Allow block-decorated struct types for constants
- intel/fs: Use the correct logical op for global float atomics
- freedreno/a2xx: fix compressed textures
- iris: fix fallback to swrast driver
- anv: properly handle fence import of sync_fd = -1
- dri2: dri2_make_current() fold multiple if blocks
- dri2: do not conflate unbind and bindContext() failure
- egl/dri2: try to bind old context if bindContext failed
- glsl: reject size1x8 for image variable with floating-point data types
- glsl: don't expose imageAtomicIncWrap for signed image
- glsl: only allow 32 bits atomic operations on images
- st/mesa: set compressed_data to NULL when freed
- ac/surface: adapt surf_size when modifying surf_pitch
- nvc0: fix macro define for NVE4_COPY()
- nir/lower_int64: lower 64-bit amul
- radv: replace discard with demote for Quantic Dream games
- radv: fix destroying the syncobj when exporting a fence FD
Alyssa Rosenzweig (3):
Bas Nieuwenhuizen (1):
Danylo Piliaiev (1):
Eric Engestrom (2):
Erik Faye-Lund (1):
Jason Ekstrand (3):
Jonathan Marek (1):
Lionel Landwerlin (2):
Luigi Santivetti (3):
Pierre-Eric Pelloux-Prayer (5):
Rhys Kidd (1):
Rhys Perry (2):
Samuel Pitoiset (1):