SDL  2.0
VULKAN_HPP_NAMESPACE::FlagTraits< ShaderStageFlagBits > Struct Template Reference

#include <vulkan.hpp>

Public Types

enum  { allFlags = VkFlags(ShaderStageFlagBits::eVertex) | VkFlags(ShaderStageFlagBits::eTessellationControl) | VkFlags(ShaderStageFlagBits::eTessellationEvaluation) | VkFlags(ShaderStageFlagBits::eGeometry) | VkFlags(ShaderStageFlagBits::eFragment) | VkFlags(ShaderStageFlagBits::eCompute) | VkFlags(ShaderStageFlagBits::eAllGraphics) | VkFlags(ShaderStageFlagBits::eAll) | VkFlags(ShaderStageFlagBits::eRaygenNV) | VkFlags(ShaderStageFlagBits::eAnyHitNV) | VkFlags(ShaderStageFlagBits::eClosestHitNV) | VkFlags(ShaderStageFlagBits::eMissNV) | VkFlags(ShaderStageFlagBits::eIntersectionNV) | VkFlags(ShaderStageFlagBits::eCallableNV) | VkFlags(ShaderStageFlagBits::eTaskNV) | VkFlags(ShaderStageFlagBits::eMeshNV) }
 

Detailed Description

template<>
struct VULKAN_HPP_NAMESPACE::FlagTraits< ShaderStageFlagBits >

Definition at line 22953 of file vulkan.hpp.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
Enumerator
allFlags 

Definition at line 22955 of file vulkan.hpp.

22956  {
22958  };
uint32_t VkFlags
Definition: vulkan_core.h:64

The documentation for this struct was generated from the following file: