SDL
2.0
|
The structure that defines a point (floating point) More...
#include <SDL_rect.h>
Data Fields | |
float | x |
float | y |
The structure that defines a point (floating point)
Definition at line 60 of file SDL_rect.h.
float SDL_FPoint::x |
Definition at line 62 of file SDL_rect.h.
Referenced by RenderDrawLinesWithRects(), RenderDrawLinesWithRectsF(), RenderDrawPointsWithRects(), RenderDrawPointsWithRectsF(), SDL_CreateRenderer(), SDL_CreateSoftwareRenderer(), SDL_RenderCopyEx(), SDL_RenderCopyExF(), SDL_RenderCopyF(), SDL_RenderDrawLine(), SDL_RenderDrawLineF(), SDL_RenderDrawLines(), SDL_RenderDrawLinesF(), SDL_RenderDrawPoint(), SDL_RenderDrawPointF(), SDL_RenderDrawPoints(), SDL_RenderDrawPointsF(), SDL_RenderDrawRectF(), SDL_RendererEventWatch(), SDL_RenderFillRects(), SDL_RenderFillRectsF(), SDL_RenderGetClipRect(), SDL_RenderGetScale(), SDL_RenderGetViewport(), SDL_RenderSetClipRect(), SDL_RenderSetScale(), SDL_RenderSetViewport(), SDL_SetRenderTarget(), SW_QueueDrawPoints(), and SW_RenderCopyEx().
float SDL_FPoint::y |
Definition at line 63 of file SDL_rect.h.
Referenced by RenderDrawLinesWithRects(), RenderDrawLinesWithRectsF(), RenderDrawPointsWithRects(), RenderDrawPointsWithRectsF(), SDL_CreateRenderer(), SDL_CreateSoftwareRenderer(), SDL_RenderCopyEx(), SDL_RenderCopyExF(), SDL_RenderCopyF(), SDL_RenderDrawLine(), SDL_RenderDrawLineF(), SDL_RenderDrawLines(), SDL_RenderDrawLinesF(), SDL_RenderDrawPoint(), SDL_RenderDrawPointF(), SDL_RenderDrawPoints(), SDL_RenderDrawPointsF(), SDL_RenderDrawRectF(), SDL_RendererEventWatch(), SDL_RenderFillRects(), SDL_RenderFillRectsF(), SDL_RenderGetClipRect(), SDL_RenderGetScale(), SDL_RenderGetViewport(), SDL_RenderSetClipRect(), SDL_RenderSetScale(), SDL_RenderSetViewport(), SDL_SetRenderTarget(), SW_QueueDrawPoints(), and SW_RenderCopyEx().