SDL
2.0
|
#include <vulkan.hpp>
Public Types | |
enum | { allFlags = VkFlags(ShaderStageFlagBits::eVertex) | VkFlags(ShaderStageFlagBits::eTessellationControl) | VkFlags(ShaderStageFlagBits::eTessellationEvaluation) | VkFlags(ShaderStageFlagBits::eGeometry) | VkFlags(ShaderStageFlagBits::eFragment) | VkFlags(ShaderStageFlagBits::eCompute) | VkFlags(ShaderStageFlagBits::eAllGraphics) | VkFlags(ShaderStageFlagBits::eAll) | VkFlags(ShaderStageFlagBits::eRaygenNV) | VkFlags(ShaderStageFlagBits::eAnyHitNV) | VkFlags(ShaderStageFlagBits::eClosestHitNV) | VkFlags(ShaderStageFlagBits::eMissNV) | VkFlags(ShaderStageFlagBits::eIntersectionNV) | VkFlags(ShaderStageFlagBits::eCallableNV) | VkFlags(ShaderStageFlagBits::eTaskNV) | VkFlags(ShaderStageFlagBits::eMeshNV) } |
Definition at line 22953 of file vulkan.hpp.
anonymous enum |
Enumerator | |
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allFlags |
Definition at line 22955 of file vulkan.hpp.